(In some cases you replace, in others you simply insert-you should be able to figure it out.) To incorporate these changes find each section and copy it into the corresponding place in your CvMainInterface.py file. All of the changes for this mod are clearly marked with the lines SevoBegin/SevoEnd. The CvMainInterface is the only filed modded to make this work, it's in the Zip below. So I added another panel below the commerce panel to show the raw city commerce. Even then you only got the "total" raw commerce without getting an easy display of the breakdown. It bugged me that there was no way to view the raw commerce being produced in your city without scrolling over one of the science/culture/coin icons.
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